Categories
...under development 1 Button 1983 Climbing European Import Game Systems Joystick Jumping Magnavox / N.A.P. Odyssey3 / Videopac G7400 P Unreleased Prototypes

Pick Axe Pete

Pick Axe Pete - Odyssey3 versionThe Game: As Pete, you start out in the center of a multi-tiered mine – not at the bottom – and your boulder-smashing pick axe begins to deteriorate after about one minute. Then you either have to jump over or duck under the onslaught of falling rocks, or you’re toast. Falling to the lower levels won’t kill you, if you time it just right so as not to land right in the middle of an avalanche. When two boulders collide, they can uncover treasures such as a fresh pick axe or, more importantly, a key to the next level. (N.A.P., 1983)

Memories: Released in Europe only for the Videopac G7400 – the European hardware equivalent of the Odyssey3 – Pick Axe Pete is a good barometer of how the classic Odyssey2 games would’ve been “enhanced” for the ultimately unreleased Odyssey3. And when I say “enhanced”, I mean that very loosely. On the plus side: the game is untouched in and of itself, which is a good starting point. (I think I’ve made clear that I consider Pete the pinnacle of gaming on the O2.) [read more]

Categories
...at home 1 Button 1 quarter (1 star) 1983 Driving European Import First-Person Game Systems Joystick Magnavox / N.A.P. Odyssey3 / Videopac G7400 Racing Sports T

Trans-American Rally

Trans-American RallyThe Game: The Videopac puts you in the driver’s seat for a cross-country race. Avoid other cars and obstacles and stay on the road; hitting too many oncoming vehicles causes you to forfeit the race. (Philips, 1983)

Memories: A surprising game on the Videopac G7400+ (the European equivalent of the cancelled Odyssey3 console), Trans-American Rally is an example of a game done almost entirely in the “extended” graphics set. The only hints of the original Odyssey2/Videopac fixed graphics set is the use of the old “triangle” elements to draw the road and to draw any unchanging areas of solid colors (such as the desert on either side of the road). The rest of the graphics are done entirely in the “plus” graphics, and the game looks surprisingly good for anything running on the Videopac platform: it’s on a par with many a TI 99/4a game. [read more]

Categories
...under development 1 Button 1983 2 quarters (2 stars) A European Import Game Systems Joystick Magnavox / N.A.P. Odyssey3 / Videopac G7400 Slide & Shoot (i.e. Space Invaders) Unreleased Prototypes

Attack Of The Timelord! (Terrahawks+)

Attack Of The Timelord!The Game: The game begins as the skull-like face of Spyruss the Deathless (the Timelord of Chaos, no less!) taunts you (well, only if you had the Voice), and then a bunch of pesky spaceships pops out of a vortex to shoot at you. They shoot at you rather a lot. Fortunately, you can shoot back with reckless abandon, but their ammunition – as you ascend into the higher levels of the game – can track you and even, if you don’t destroy their shots in mid-air, crawl along the ground briefly while you head for the opposite side of the screen, neatly trapped for their next volley. (Philips, 1983)

Memories: Known as Attack Of The Timelord outside of Europe and the U.K., this game was released abroard as Terrahawks+ for the Philips G7400+ console. It’s essentially the same game, except with a relatively elaborate background graphic of the Earth and moon (complete with the man in the moon, no less). [read more]

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...under development 1983 4 quarters (4 stars) F Game Systems Magnavox / N.A.P. Odyssey3 / Videopac G7400 Shooting At Enemies Two Joysticks Unreleased Prototypes

Flash Point

Flash PointThe Game: A zombie infestation has overrun the city. The player, in a mobile unit bristling with weapons, must venture into the infested areas and eliminate the zombies – or die. The center of the infestation screens features a green area surrounding the player’s vehicle; this must be preserved as much as possible while fighting off the zombies, as bonus points are awarded for guarding that space. If the player survives, it’s time to move on to the scene of the next zombie attack. (North American Philips, 1983 – unreleased prototype)

Memories: The only game custom-made specifically for the upgraded hardware of N.A.P.‘s never-released Odyssey3 console, Flash Point is a kind of action game that simply couldn’t have been executed with the same finesse on the Odyssey2. [read more]

Categories
...under development 1 Button 1983 2 quarters (2 stars) Action Strategy European Import Game Systems Joystick K Magnavox / N.A.P. Odyssey3 / Videopac G7400 Unreleased Prototypes

Killer Bees

Killer Bees!The Game: You control a solitary swarm of “good” bees, trailed by a couple of handy ray guns on the same vertical axis. The game starts out with a bunch of dim-witted Beebots bumbling around the screen, which you can sting with your bee swarm until the ‘bots slow down and finally expire, marked by a rather grim little tombstone! This probably sounds easy enough, but there are killer bees from outer space emerging from hives around the edge of the play area, and when their swarms collide with your swarm, you lose bees. The only defense against the killer bees is a pair of ray guns, which have to recharge after every use. (North American Philips, 1983)

Memories: Another example of how Philips might have revised existing Odyssey2 games for their new platform, Killer Bees winds up being another example of how ungraceful the transition could’ve been. [read more]

Categories
...under development 1 Button 1983 4 quarters (4 stars) European Import Game Systems Joystick Magnavox / N.A.P. Odyssey3 / Videopac G7400 Ramming Enemies Shooting At Enemies U Unreleased Prototypes

UFO

UFO!The Game: As the pilot of a lone space cruiser, you must try to clear the spaceways of a swarm of pesky and relatively harmless drone UFOs, but the job isn’t easy. You can ram the alien ships with your ship’s shields, destroying them (but forcing your shields offline for a few precious seconds during which anything could collide with your unprotected ship and destroy you), or shoot them (which also forces your shields down for a recharge). To that screenful of bite-sized chunks o’ death, add an unpredictable Killer UFO that likes to pop in and shoot at you, and suddenly being an interstellar traffic cop ain’t so easy. (Philips, 1983)

Memories: I’ve been complaining about the small library of Odyssey2-games-in-new-clothes developed as Odyssey3 launch titles quite a bit, but here’s a game I can actually get behind. UFO is the combination of a strong game in and of itself, with a background graphic that doesn’t completely obscure the in-game action. [read more]

Categories
...at home 1984 3 quarters (3 stars) Driving European Import First-Person Game Systems Joystick M Magnavox / N.A.P. Odyssey2 Odyssey3 / Videopac G7400 Racing Sports

Moto-Crash+

Moto-Crash+The Game: It’s a cross-country motorcycle race, and you’re at the handlebars. Avoid other bikes, stay within the traffic markers, and be alert to constantly changing lighting conditions and weather (this race is 24 hours a day, and the days seem awfully short). (Philips, 1984)

Memories: Released only in Europe (and, for the most part, confined to France, where it was sold for the Jopac+ console, the Gallic equivalent to the Videopac G7400 or the Odyssey3), Moto-Crash+ is a fairly bold attempt to do something that was unheard of on the original Odyssey2/Jopac hardware: a first-person racing game along the lines of Enduro. [read more]